Magic Lore No Trade Prestige
Lore Group: Underfoot Prayer Shawl
Slot: SHOULDERS WAIST
AC: 110
Effect: Sacred Salve of Brell (Casting Time: 2.0)
Focus Effect: Sacred Chromatic Force of Brell
STR: 18+8 DEX: 30 STA: 30+11 CHA: 30+11 WIS: 15 INT: 30+12 AGI: 30+8 HP: +1720 MANA: +1905
SV FIRE: +60 SV DISEASE: +60 SV COLD: +60 SV MAGIC: +60 SV POISON: +60
Regeneration: +4
Mana Regeneration: +8
Haste: 45%
Heal Amount: +15 Spell Dmg: +19 Clairvoyance: +37
Required level of 85.
WT: 1.9 Size: MEDIUM
Class: ALL
Race: ALL
Slot 1, type 8 (General: Raid): empty
Slot 2, type 3 (General: Spell Effect): empty
Lore:
Blessed by Brell Serilis himself
Type:
Armor
Stackable:
No
Click Details:
[21112] Sacred Salve of Brell Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 6s+ (1 ticks), Dispelable: Yes 4: Increase Max Mana by 800 8: Increase Current Mana by 42 per tick 10: Increase Current HP by 40 per tick 11: Cast: Prismatic Ward VI [Spell 21899] (v374) Land On Self: You feel the salve of Brell settle over you. Land On Other: is covered by the salve of Brell. Wears Off: You feel the salve of Brell depart.
Activating this item will unlock passive alternate advancement abilities that will: increase your mana pool by 800 points, increase your mana regeneration by 42 and your hit-point regeneration by 38, increase your armor class by 750 points and your resistance to magic, cold, fire, disease and poison by 60 points.
Focus Details:
[20565] Sacred Chromatic Force of Brell Target: Self Resist: Beneficial, Blockable: Yes Focusable: No Casting: 0s Duration: 6h (3600 ticks), Dispelable: Yes 1: Cast: Brell's Sacred Chromatic Strike [Spell 20566] on Spell Use (Base1=80) e.g. Cast Time 2s=20% 3s=27% 4s=40% 5s=53% 2: Limit Min Mana Cost: 300 3: Limit Min Level: 70 4: Limit Max Level: 253 (lose 100% per level) 5: Limit: No Procs or Twincast
Has a chance to cast Sacred Chromatic Strike every time a spell is cast. Chromatic strike will return some mana, and increase the damage of the next damage spell cast within 6 to 12 seconds. If a damage spell is not cast in that time, additional mana will be returned