Magic Lore No Trade Infusible
Slot: ARMS
Purity: 50
AC: 76
Effect: Cleave IV (Worn)
STR: 10+2 DEX: 10+2 STA: 15+4 CHA: 26+1 WIS: 30+2 INT: 3 AGI: 26+2 HP: +430 MANA: +395
SV FIRE: +18 SV DISEASE: +15 SV COLD: +23 SV MAGIC: +24 SV POISON: +15
Attack: +10
Regeneration: +3
Mana Regeneration: +2
Bash DMG: +10
Heal Amount: +2 Spell Dmg: +3
Required level of 80.
WT: 7.0 Size: MEDIUM
Class: PAL
Race: HUM ERU HIE HEF DWF HFL GNM FRG DRK
Slot 1, type 7 (General: Group): empty
Slot 2, type 13 (Energeiac: Group): empty
Slot 3, type 21 (Armor Ornamentation): empty
Lore:
Blessed and made pure by a mystical force
Type:
Armor
Stackable:
No
Favor Value:
1625
Color:
#c8c864
Appearance:
Plate
Worn Details:
[6321] Cleave IV Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 60m+ (600 ticks), Dispelable: Yes 1: Increase Chance to Critical Hit with 1H Blunt by 160% 2: Increase Chance to Critical Hit with 1H Slash by 160% 3: Increase Chance to Critical Hit with 2H Blunt by 160% 4: Increase Chance to Critical Hit with 2H Slash by 160% 5: Increase Chance to Critical Hit with Backstab by 160% 6: Increase Chance to Critical Hit with Bash by 160% 7: Increase Chance to Critical Hit with Flying Kick by 160% 8: Increase Chance to Critical Hit with Hand to Hand by 160% 9: Increase Chance to Critical Hit with Kick by 160% 10: Increase Chance to Critical Hit with 1H Pierce by 160% 11: Increase Chance to Critical Hit with Frenzy by 160% 12: Increase Chance to Critical Hit with 2H Pierce by 160%
Fills your muscles with fury, increasing the chance of scoring a critical hit with a melee weapon.