Magic Attunable Infusible Prestige
Slot: ARMS
Purity: 25
AC: 193
Effect: Cleave VII - 26 (Worn)
Focus Effect: Growth of the Bosque III
Focus Effect: String Resonance 26
STR: 24+10 DEX: 30+12 STA: 27+11 CHA: 24+10 WIS: 22+10 INT: 22+10 AGI: 28+11 HP: +2524 MANA: +2346
SV FIRE: +45 SV DISEASE: +45 SV COLD: +45 SV MAGIC: +45 SV POISON: +45
Attack: +30
Regeneration: +4
Mana Regeneration: +3
Bash DMG: +8
Heal Amount: +24 Spell Dmg: +24 Clairvoyance: +35
Required level of 100.
WT: 1.5 Size: MEDIUM
Class: WAR CLR PAL SHD BRD
Race: ALL
Slot 1, type 7 (General: Group): empty
Slot 2, type 13 (Energeiac: Group): empty
Slot 3, type 21 (Armor Ornamentation): empty
Lore:
Dimensional Warrior Armbands
Type:
Armor
Stackable:
No
Favor Value:
1000
Color:
#000000
Appearance:
Plate
Worn Details:
[33182] Cleave VII - 26 Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 60m+ (600 ticks), Dispelable: Yes 1: Increase Chance to Critical Hit with 1H Blunt by 280% 2: Increase Chance to Critical Hit with 1H Slash by 280% 3: Increase Chance to Critical Hit with 2H Blunt by 280% 4: Increase Chance to Critical Hit with 2H Slash by 280% 5: Increase Chance to Critical Hit with Backstab by 280% 6: Increase Chance to Critical Hit with Bash by 280% 7: Increase Chance to Critical Hit with Flying Kick by 280% 8: Increase Chance to Critical Hit with Hand to Hand by 280% 9: Increase Chance to Critical Hit with 2H Pierce by 280% 10: Increase Chance to Critical Hit with 1H Pierce by 280% 11: Increase Chance to Critical Hit with Frenzy by 280% 12: Increase Hit Damage Bonus by 26
Fills your muscles with fury, increasing the chance of scoring a critical hit with a melee weapon.
Focus Details:
[37933] Heal 45-70 L100 Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 3.3h+ (1950 ticks), Dispelable: Yes 1: Increase Healing by 45% to 70% (v125, Before Crit) 2: Limit Max Level: 100 (lose 5% per level) 3: Limit Effect: Current HP 4: Limit Max Duration: 0s 5: Limit Type: Beneficial 6: Limit Spell: Exclude Complete Heal [Spell 13] 7: Limit Spell: Exclude Complete Heal [Spell 1292] 8: Limit Effect: Exclude Current HP Percent 9: Limit Type: Exclude Combat Skills
Increases the potency of healing spells by 45 to 70%. This bonus will decay on spells over level 100.