Magic Lore No Trade
Slot: NECK
AC: 84
Effect: Myrmidon's Skill IV (Casting Time: 0.5)
Effect: Improved Parry / Block V (Worn)
Focus Effect: Somnial Respite IV
STR: 26+6 DEX: 45+8 STA: 37+6 CHA: 28+6 WIS: 22+7 INT: 26+7 AGI: 20+4 HP: +1465 MANA: +1470
SV FIRE: +31 SV DISEASE: +50 SV COLD: +26 SV MAGIC: +38 SV POISON: +49
Attack: +30
Regeneration: +2
Mana Regeneration: +1
Heal Amount: +16 Spell Dmg: +14 Clairvoyance: +27
Recommended level of 90.
Required level of 80.
WT: 1.0 Size: SMALL
Class: ALL
Race: ALL
Slot 1, type 7 (General: Group): empty
Slot 2, type 3 (General: Spell Effect): empty
Lore:
A piece of the CPU
Type:
Armor
Stackable:
No
Favor Value:
5206
Click Details:
[23411] Myrmidon's Skill IV Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 6s+ (1 ticks), Dispelable: Yes 6: Increase Chance to Dodge by 6% Land On Self: You become more aware of your opponent's movements. Land On Other: is more aware. Wears Off: Your awareness returns to normal.
Activating this item will unlock a passive alternate advancement ability that will increase the chance of your dodge skill succeeding by 6%.
Worn Details:
[9617] Improved Parry / Block V Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 60m+ (600 ticks), Dispelable: Yes 1: Increase Chance to Parry by 40% 2: Increase Chance to Block by 40%
Increases your parry and block rating by 40.
Focus Details:
[23305] Heal 25-60 L90 Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 3.3h+ (1950 ticks), Dispelable: Yes 1: Increase Healing by 25% to 60% (v125, Before Crit) 2: Limit Max Level: 90 (lose 5% per level) 3: Limit Effect: Current HP 4: Limit Max Duration: 0s 5: Limit Type: Beneficial 6: Limit Spell: Exclude Complete Heal [Spell 13] 7: Limit Spell: Exclude Complete Heal [Spell 1292] 8: Limit Effect: Exclude Current HP Percent 9: Limit Type: Exclude Combat Skills
Increases the potency of healing spells by 25 to 60%. This bonus will decay on spells over level 90.