Magic Lore No Trade
Slot: NECK
AC: 72
Effect: Geomantra IV (Casting Time: 1.5)
Recast Delay: 3 minutes, Recast Type: 24
Effect: Improved Parry / Block VI (Worn)
Focus Effect: Holy Restoration III
STR: 23+4 DEX: 37+4 STA: 30+3 CHA: 27+4 WIS: 30+6 INT: 30+6 AGI: 30+4 HP: +916 MANA: +908
SV FIRE: +66 SV DISEASE: +48 SV COLD: +51 SV MAGIC: +45 SV POISON: +30
Attack: +35
Regeneration: +1
Mana Regeneration: +3
Heal Amount: +7 Spell Dmg: +7 Clairvoyance: +14
Required level of 85.
WT: 0.5 Size: SMALL
Class: WAR CLR PAL RNG SHD DRU MNK BRD ROG SHM BST BER
Race: ALL
Slot 1, type 8 (General: Raid): empty
Slot 2, type 3 (General: Spell Effect): empty
Lore:
Intricately carved
Type:
Armor
Stackable:
No
Favor Value:
3525
Alternative Currency
42 McKenzie's Special Brew
Click Details:
[15880] Geomantra IV Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s, Recast: 60s Duration: 27m+ (270 ticks), Dispelable: Yes 7: Absorb Spell Damage: 30%, Total: 2000 9: Decrease Current Mana by 5 per tick 10: Decrease Current Endurance by 5 per tick Land On Self: You focus nearby geomantic energy. Land On Other: focuses nearby geomantic energy. Wears Off: The focused geomantic energy fades.
Surrounds you with geomantic energy, absorbing 30% of incoming spell damage up to a maximum of 2000 damage. The guard is powered by your own mental and physical energy, draining 5 mana and 5 endurance every six seconds.
Worn Details:
[15839] Improved Parry / Block VI Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 60m+ (600 ticks), Dispelable: Yes 1: Increase Chance to Parry by 48% 2: Increase Chance to Block by 48%
Increases your parry and block rating by 48.
Focus Details:
[20262] Heal 80 L85 Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 3.3h+ (1950 ticks), Dispelable: Yes 1: Increase Healing by 1% to 80% (v125, Before Crit) 2: Limit Max Level: 85 (lose 5% per level) 3: Limit Effect: Current HP 4: Limit Max Duration: 0s 5: Limit Type: Beneficial 6: Limit Spell: Exclude Complete Heal [Spell 13] 7: Limit Spell: Exclude Complete Heal [Spell 1292] 8: Limit Effect: Exclude Current HP Percent 9: Limit Type: Exclude Combat Skills
Increases the potency of healing spells by up to 80%. This bonus will decay on spells over level 85.