Magic Lore No Trade
Slot: NECK
AC: 334
Effect: Taelosian Guard (Casting Time: 0.5)
Effect: Improved Parry / Block V (Worn)
Focus Effect: Curative Calefaction II
STR: 51+26 DEX: 51+25 STA: 44+25 CHA: 58+53 WIS: 40+25 INT: 51+24 AGI: 62+25 HP: +7517 MANA: +7557
SV FIRE: +65 SV DISEASE: +53 SV COLD: +65 SV MAGIC: +65 SV POISON: +77 SV CORRUPTION: +1
Attack: +50
Regeneration: +9
Mana Regeneration: +9
Kick DMG: +16
Heal Amount: +69 Spell Dmg: +69 Clairvoyance: +88
Recommended level of 115.
Required level of 110.
WT: 1.0 Size: SMALL
Class: ALL
Race: ALL
Slot 1, type 3 (General: Spell Effect): empty
Slot 2, type 5 (General: Multiple Stat): empty
Slot 3, type 7 (General: Group): empty
Lore:
A cold warmth settles around your neck
Type:
Armor
Stackable:
No
Favor Value:
24814
Click Details:
[2737] Taelosian Guard Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 6s+ (1 ticks), Dispelable: Yes 1: Increase Melee Haste by 8% (v119) 4: Increase Current HP by 8 per tick Land On Self: A Taelosian guard surrounds you. Wears Off: The Taelosian guard fades. Other Casts: is surrounded in a Taelosian guard.
Activating this item will unlock a passive alternate advancement ability that will increase your attack speed by 8% and your hit-point regeneration by 8.
Worn Details:
[9617] Improved Parry / Block V Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 60m+ (600 ticks), Dispelable: Yes 1: Increase Chance to Parry by 40% 2: Increase Chance to Block by 40%
Increases your parry and block rating by 40.
Focus Details:
[46638] Heal 75-90 L120 Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 3.3h+ (1950 ticks), Dispelable: Yes 1: Increase Healing by 75% to 90% (v125, Before Crit) 2: Limit Max Level: 120 (lose 5% per level) 3: Limit Effect: Current HP 4: Limit Max Duration: 0s 5: Limit Type: Beneficial 6: Limit Spell: Exclude Complete Heal [Spell 13] 7: Limit Spell: Exclude Complete Heal [Spell 1292] 8: Limit Effect: Exclude Current HP Percent 9: Limit Type: Exclude Combat Skills
Increases the potency of healing spells by 75 to 90%. This bonus will decay on spells over level 120.