Magic Lore No Trade Infusible
Slot: ARMS
Purity: 50
AC: 327
Effect: Cleave VII - 38 (Worn)
Focus Effect: Scorching Flames II
Focus Effect: String Resonance 26
STR: 52+17 DEX: 48+25 STA: 40+43 CHA: 31+24 WIS: 41+14 INT: 38+24 AGI: 41+14 HP: +4260 MANA: +4175
SV FIRE: +54 SV DISEASE: +51 SV COLD: +53 SV MAGIC: +60 SV POISON: +52 SV CORRUPTION: +1
Attack: +31
Regeneration: +5
Mana Regeneration: +5
Heal Amount: +46 Spell Dmg: +50 Clairvoyance: +60
Required level of 105.
WT: 2.6 Size: SMALL
Class: WAR CLR PAL RNG SHD BRD ROG SHM BER
Race: ALL
Slot 1, type 5 (General: Multiple Stat): empty
Slot 2, type 7 (General: Group): empty
Slot 3, type 13 (Energeiac: Group): empty
Slot 4, type 21 (Armor Ornamentation): empty
Lore:
Sebilite Scale Vambraces
Type:
Armor
Stackable:
No
Color:
#980002
Appearance:
Kunark Chain
Worn Details:
[41950] Cleave VII - 38 Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 60m+ (600 ticks), Dispelable: Yes 1: Increase Chance to Critical Hit with 1H Blunt by 280% 2: Increase Chance to Critical Hit with 1H Slash by 280% 3: Increase Chance to Critical Hit with 2H Blunt by 280% 4: Increase Chance to Critical Hit with 2H Slash by 280% 5: Increase Chance to Critical Hit with Backstab by 280% 6: Increase Chance to Critical Hit with Bash by 280% 7: Increase Chance to Critical Hit with Flying Kick by 280% 8: Increase Chance to Critical Hit with Hand to Hand by 280% 9: Increase Chance to Critical Hit with 2H Pierce by 280% 10: Increase Chance to Critical Hit with 1H Pierce by 280% 11: Increase Chance to Critical Hit with Frenzy by 280% 12: Increase Hit Damage Bonus by 38
Fills your muscles with fury, increasing the chance of scoring a critical hit with a melee weapon.
Focus Details:
[47610] Fire Damage 57-75 L115 Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 3.3h+ (1950 ticks), Dispelable: Yes 1: Increase Spell Damage by 57% to 75% (v124, Before DoT Crit, After DD Crit) 2: Limit Max Level: 110 (lose 5% per level) 3: Limit Effect: Current HP 5: Limit Type: Detrimental 6: Limit Target: Exclude Caster AE 7: Limit Target: Exclude Caster PB 8: Limit Target: Exclude Target AE 11: Limit Type: Exclude Combat Skills 12: Limit Resist: Fire
Increases the damage of fire-based spells by 57 to 75%. This bonus will decay on spells over level 110.