Magic Lore No Trade Prestige
Slot: NECK
AC: 143
Effect: Taelosian Guard (Casting Time: 0.5)
Effect: Improved Parry / Block V (Worn)
Focus Effect: Touch of the Vicarium II
STR: 30+14 DEX: 27+12 STA: 23+10 CHA: 23+10 WIS: 20+8 INT: 20+8 AGI: 26+11 HP: +2978 MANA: +2775
SV FIRE: +45 SV DISEASE: +45 SV COLD: +45 SV MAGIC: +45 SV POISON: +45
Attack: +23
Regeneration: +2
Mana Regeneration: +1
Kick DMG: +16
Heal Amount: +17 Spell Dmg: +17 Clairvoyance: +24
Required level of 104.
WT: 0.6 Size: SMALL
Class: ALL
Race: ALL
Slot 1, type 7 (General: Group): empty
Slot 2, type 3 (General: Spell Effect): empty
This item is most beneficial to Berserkers.
Lore:
Harnesses inner strength into external power
Type:
Armor
Stackable:
No
Favor Value:
9639
Charm Effect:
AllAllBerDesc
Click Details:
[2737] Taelosian Guard Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 6s+ (1 ticks), Dispelable: Yes 1: Increase Melee Haste by 8% (v119) 4: Increase Current HP by 8 per tick Land On Self: A Taelosian guard surrounds you. Wears Off: The Taelosian guard fades. Other Casts: is surrounded in a Taelosian guard.
Activating this item will unlock a passive alternate advancement ability that will increase your attack speed by 8% and your hit-point regeneration by 8.
Worn Details:
[9617] Improved Parry / Block V Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 60m+ (600 ticks), Dispelable: Yes 1: Increase Chance to Parry by 40% 2: Increase Chance to Block by 40%
Increases your parry and block rating by 40.
Focus Details:
[39748] Heal 51-71 L105 Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 3.3h+ (1950 ticks), Dispelable: Yes 1: Increase Healing by 51% to 71% (v125, Before Crit) 2: Limit Max Level: 105 (lose 5% per level) 3: Limit Effect: Current HP 4: Limit Max Duration: 0s 5: Limit Type: Beneficial 6: Limit Spell: Exclude Complete Heal [Spell 13] 7: Limit Spell: Exclude Complete Heal [Spell 1292] 8: Limit Effect: Exclude Current HP Percent 9: Limit Type: Exclude Combat Skills
Increases the potency of healing spells by 51 to 71%. This bonus will decay on spells over level 105.