Magic No Trade Infusible
Slot: ARMS
Purity: 75
AC: 217
Effect: Cleave VII - 24 (Worn)
Focus Effect: String Resonance 26
STR: 41+11 DEX: 44+8 STA: 46+7 CHA: 45+10 WIS: 41+10 INT: 43+11 AGI: 43+7 HP: +2136 MANA: +2116
SV FIRE: +63 SV DISEASE: +59 SV COLD: +32 SV MAGIC: +59 SV POISON: +70
Stringed Instrument: 24
Attack: +28
Regeneration: +3
Mana Regeneration: +3
Heal Amount: +22 Spell Dmg: +22 Clairvoyance: +22
Recommended level of 100.
Required level of 90.
WT: 6.0 Size: MEDIUM
Class: WAR CLR PAL SHD BRD
Race: ALL
Slot 1, type 7 (General: Group): empty
Slot 2, type 21 (Armor Ornamentation): empty
Lore:
For use by anyone willing to take up arms
Type:
Armor
Stackable:
No
Instrument Mod:
2.4
Color:
#2e0000
Appearance:
Plate
Worn Details:
[30588] Cleave VII - 24 Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 60m+ (600 ticks), Dispelable: Yes 1: Increase Chance to Critical Hit with 1H Blunt by 280% 2: Increase Chance to Critical Hit with 1H Slash by 280% 3: Increase Chance to Critical Hit with 2H Blunt by 280% 4: Increase Chance to Critical Hit with 2H Slash by 280% 5: Increase Chance to Critical Hit with Backstab by 280% 6: Increase Chance to Critical Hit with Bash by 280% 7: Increase Chance to Critical Hit with Flying Kick by 280% 8: Increase Chance to Critical Hit with Hand to Hand by 280% 9: Increase Chance to Critical Hit with 2H Pierce by 280% 10: Increase Chance to Critical Hit with 1H Pierce by 280% 11: Increase Chance to Critical Hit with Frenzy by 280% 12: Increase Hit Damage Bonus by 24
Fills your muscles with fury, increasing the chance of scoring a critical hit with a melee weapon.