Magic Lore No Trade Infusible Prestige
Slot: ARMS
Purity: 50
AC: 154
Effect: Cleave VII - 26 (Worn)
Focus Effect: Growth of the Bosque II
STR: 27+8 DEX: 25+2 STA: 35+11 CHA: 30+9 WIS: 33+10 INT: 25 AGI: 32+10 HP: +2259 MANA: +2327
SV FIRE: +45 SV DISEASE: +45 SV COLD: +45 SV MAGIC: +45 SV POISON: +45
Attack: +23
Regeneration: +4
Mana Regeneration: +3
Heal Amount: +25 Spell Dmg: +21 Clairvoyance: +38
Recommended level of 100.
Required level of 98.
WT: 5.9 Size: MEDIUM
Class: SHM
Race: BAR ELF TRL OGR IKS VAH FRG
Slot 1, type 7 (General: Group): empty
Slot 2, type 13 (Energeiac: Group): empty
Slot 3, type 21 (Armor Ornamentation): empty
Lore:
May the spirits guide you
Type:
Armor
Stackable:
No
Favor Value:
5572
Color:
#9a32cd
Appearance:
Chain
Worn Details:
[33182] Cleave VII - 26 Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 60m+ (600 ticks), Dispelable: Yes 1: Increase Chance to Critical Hit with 1H Blunt by 280% 2: Increase Chance to Critical Hit with 1H Slash by 280% 3: Increase Chance to Critical Hit with 2H Blunt by 280% 4: Increase Chance to Critical Hit with 2H Slash by 280% 5: Increase Chance to Critical Hit with Backstab by 280% 6: Increase Chance to Critical Hit with Bash by 280% 7: Increase Chance to Critical Hit with Flying Kick by 280% 8: Increase Chance to Critical Hit with Hand to Hand by 280% 9: Increase Chance to Critical Hit with 2H Pierce by 280% 10: Increase Chance to Critical Hit with 1H Pierce by 280% 11: Increase Chance to Critical Hit with Frenzy by 280% 12: Increase Hit Damage Bonus by 26
Fills your muscles with fury, increasing the chance of scoring a critical hit with a melee weapon.
Focus Details:
[33128] Heal 40-70 L100 Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 3.3h+ (1950 ticks), Dispelable: Yes 1: Increase Healing by 40% to 70% (v125, Before Crit) 2: Limit Max Level: 100 (lose 5% per level) 3: Limit Effect: Current HP 4: Limit Max Duration: 0s 5: Limit Type: Beneficial 6: Limit Spell: Exclude Complete Heal [Spell 13] 7: Limit Spell: Exclude Complete Heal [Spell 1292] 8: Limit Effect: Exclude Current HP Percent 9: Limit Type: Exclude Combat Skills
Increases the potency of healing spells by 40 to 70%. This bonus will decay on spells over level 100.