Magic Lore No Trade Infusible
Slot: ARMS
Purity: 75
AC: 199
Effect: Cleave IX - 25 (Worn)
Focus Effect: Blessing of Lunanyn II
STR: 20+8 DEX: 30+5 STA: 41+10 CHA: 30+12 WIS: 35+21 INT: 15+3 AGI: 14+14 HP: +2215 MANA: +2320
SV FIRE: +56 SV DISEASE: +77 SV COLD: +46 SV MAGIC: +57 SV POISON: +67
Attack: +15
Regeneration: +8
Mana Regeneration: +4
Heal Amount: +10 Spell Dmg: +26 Clairvoyance: +29
Recommended level of 95.
Required level of 90.
WT: 6.0 Size: MEDIUM
Class: CLR
Race: HUM ERU HIE DEF DWF HFL GNM FRG DRK
Slot 1, type 8 (General: Raid): empty
Slot 2, type 14 (Energeiac: Raid): empty
Slot 3, type 21 (Armor Ornamentation): empty
Lore:
Bring the light to all those who are worthy
Type:
Armor
Stackable:
No
Favor Value:
5649
Color:
#7f7f7f
Appearance:
Plate
Worn Details:
[23387] Cleave IX - 25 Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 60m+ (600 ticks), Dispelable: Yes 1: Increase Chance to Critical Hit with 1H Blunt by 360% 2: Increase Chance to Critical Hit with 1H Slash by 360% 3: Increase Chance to Critical Hit with 2H Blunt by 360% 4: Increase Chance to Critical Hit with 2H Slash by 360% 5: Increase Chance to Critical Hit with Backstab by 360% 6: Increase Chance to Critical Hit with Bash by 360% 7: Increase Chance to Critical Hit with Flying Kick by 360% 8: Increase Chance to Critical Hit with Hand to Hand by 360% 9: Increase Chance to Critical Hit with 2H Pierce by 360% 10: Increase Chance to Critical Hit with 1H Pierce by 360% 11: Increase Chance to Critical Hit with Frenzy by 360% 12: Increase Hit Damage Bonus by 25
Fills your muscles with fury, increasing the chance of scoring a critical hit with a melee weapon.
Focus Details:
[30505] Heal 20-100 L95 Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 3.3h+ (1950 ticks), Dispelable: Yes 1: Increase Healing by 20% to 100% (v125, Before Crit) 2: Limit Max Level: 95 (lose 5% per level) 3: Limit Effect: Current HP 4: Limit Max Duration: 0s 5: Limit Type: Beneficial 6: Limit Spell: Exclude Complete Heal [Spell 13] 7: Limit Spell: Exclude Complete Heal [Spell 1292] 8: Limit Effect: Exclude Current HP Percent 9: Limit Type: Exclude Combat Skills
Increases the potency of healing spells by 20 to 100%. This bonus will decay on spells over level 95.