Magic Lore No Trade Prestige
Slot: EAR
AC: 78
Effect: Geomantra VII (Casting Time: 0.5)
Recast Delay: 3 minutes, Recast Type: 24
Effect: Sharpshooting VII (Worn)
Focus Effect: Enhanced Minion X
STR: 45+9 DEX: 23+6 STA: 11+4 CHA: 41+10 WIS: 32+9 INT: 32+9 AGI: 15+8 HP: +1671 MANA: +1859
SV FIRE: +37 SV DISEASE: +55 SV COLD: +33 SV MAGIC: +43 SV POISON: +49
Attack: +30
Regeneration: +3
Mana Regeneration: +2
Heal Amount: +18 Spell Dmg: +15 Clairvoyance: +23
Recommended level of 95.
Required level of 90.
WT: 0.1 Size: TINY
Class: NEC MAG BST
Race: HUM BAR ERU ELF HIE DEF TRL OGR GNM IKS VAH FRG DRK
Slot 1, type 7 (General: Group): empty
Slot 2, type 3 (General: Spell Effect): empty
Lore:
Many expensive gems adorn this loop
Type:
Jewelry
Stackable:
No
Favor Value:
6236
Click Details:
[21919] Geomantra VII Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s, Recast: 60s Duration: 27m+ (270 ticks), Dispelable: Yes 7: Absorb Spell Damage: 30%, Total: 4500 9: Decrease Current Mana by 8 per tick 10: Decrease Current Endurance by 8 per tick Land On Self: You focus nearby geomantic energy. Land On Other: focuses nearby geomantic energy. Wears Off: The focused geomantic energy fades.
Surrounds you with geomantic energy, absorbing 30% of incoming spell damage up to a maximum of 4500 damage. The guard is powered by your own mental and physical energy, draining 8 mana and 8 endurance every six seconds.
Worn Details:
[9616] Sharpshooting VII Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 60m+ (600 ticks), Dispelable: Yes 1: Increase Chance to Hit with Archery by 21% 2: Increase Chance to Hit with Throwing by 21%
Focuses your hand-eye coordination, increasing your ranged attack accuracy.
Bard Details:
[17179] Enhanced Minion X Target: Single Range: 100' Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 3.3h+ (1950 ticks), Dispelable: Yes 1: Increase Pet Power (100) 2: Limit Max Level: 100 (lose 100% per level) 3: Limit Min Level: 76
Empowers certain spells between levels 76 and 100 to summon more powerful minions.