Magic Lore No Trade Infusible Prestige
Slot: ARMS
Purity: 50
AC: 156
Effect: Cleave VII - 22 (Worn)
Focus Effect: Boon of Growth III
STR: 34+7 DEX: 20+3 STA: 35+8 CHA: 30+7 WIS: 28+9 INT: 6+3 AGI: 37+5 HP: +1770 MANA: +1860
SV FIRE: +29 SV DISEASE: +38 SV COLD: +53 SV MAGIC: +45 SV POISON: +44
Attack: +10
Regeneration: +4
Mana Regeneration: +4
Bash DMG: +9
Heal Amount: +13 Spell Dmg: +11 Clairvoyance: +26
Recommended level of 95.
Required level of 90.
WT: 4.9 Size: MEDIUM
Class: CLR
Race: HUM ERU HIE DEF DWF HFL GNM FRG DRK
Slot 1, type 7 (General: Group): empty
Slot 2, type 13 (Energeiac: Group): empty
Slot 3, type 21 (Armor Ornamentation): empty
Lore:
The power of light flows through you
Type:
Armor
Stackable:
No
Favor Value:
4496
Color:
#7f7f7f
Appearance:
Plate
Worn Details:
[30587] Cleave VII - 22 Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 60m+ (600 ticks), Dispelable: Yes 1: Increase Chance to Critical Hit with 1H Blunt by 280% 2: Increase Chance to Critical Hit with 1H Slash by 280% 3: Increase Chance to Critical Hit with 2H Blunt by 280% 4: Increase Chance to Critical Hit with 2H Slash by 280% 5: Increase Chance to Critical Hit with Backstab by 280% 6: Increase Chance to Critical Hit with Bash by 280% 7: Increase Chance to Critical Hit with Flying Kick by 280% 8: Increase Chance to Critical Hit with Hand to Hand by 280% 9: Increase Chance to Critical Hit with 2H Pierce by 280% 10: Increase Chance to Critical Hit with 1H Pierce by 280% 11: Increase Chance to Critical Hit with Frenzy by 280% 12: Increase Hit Damage Bonus by 22
Fills your muscles with fury, increasing the chance of scoring a critical hit with a melee weapon.
Focus Details:
[30502] Heal 25-70 L95 Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 3.3h+ (1950 ticks), Dispelable: Yes 1: Increase Healing by 25% to 70% (v125, Before Crit) 2: Limit Max Level: 95 (lose 5% per level) 3: Limit Effect: Current HP 4: Limit Max Duration: 0s 5: Limit Type: Beneficial 6: Limit Spell: Exclude Complete Heal [Spell 13] 7: Limit Spell: Exclude Complete Heal [Spell 1292] 8: Limit Effect: Exclude Current HP Percent 9: Limit Type: Exclude Combat Skills
Increases the potency of healing spells by 25 to 70%. This bonus will decay on spells over level 95.