Magic Lore Attunable Placeable
Slot: RANGE
AC: 78
Effect: Prismatic Ward III (Casting Time: 0.5)
Effect: Improved Dodge V (Worn)
Focus Effect: Depths of Madness I
STR: 30+6 DEX: 30+9 STA: 30+5 CHA: 40+7 WIS: 30+6 INT: 30+6 AGI: 20+6 HP: +1425 MANA: +1413
SV FIRE: +39 SV DISEASE: +43 SV COLD: +35 SV MAGIC: +40 SV POISON: +38
Attack: +26
Regeneration: +3
Mana Regeneration: +4
Heal Amount: +15 Spell Dmg: +16 Clairvoyance: +21
Recommended level of 90.
Required level of 85.
WT: 1.6 Size: SMALL
Class: ALL
Race: ALL
Slot 1, type 7 (General: Group): empty
Slot 2, type 3 (General: Spell Effect): empty
Lore:
Delicate tendrils from this stem entwine in a stranglehold
Type:
Armor
Stackable:
No
Favor Value:
5049
Click Details:
[20524] Prismatic Ward III Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 6s+ (1 ticks), Dispelable: Yes 1: Increase All Resists by 45 10: Increase AC by 35 to 46, Based on Class Land On Self: You are protected by a prismatic ward. Land On Other: is surrounded by a prismatic ward. Wears Off: Your ward fades.
Activating this item will unlock a passive alternate advancement ability that will increase your resistance to magic, cold, fire, disease and poison by 45 points and your armor class by 525 points.
Worn Details:
[9612] Improved Dodge V Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 60m+ (600 ticks), Dispelable: Yes 1: Increase Chance to Dodge by 50%
Increases your dodge rating by 50.
Focus Details:
[30556] Corruption Damage 15-70 L95 Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 3.3h+ (1950 ticks), Dispelable: Yes 1: Increase Spell Damage by 15% to 70% (v124, Before DoT Crit, After DD Crit) 2: Limit Max Level: 95 (lose 5% per level) 3: Limit Effect: Current HP 5: Limit Type: Detrimental 6: Limit Target: Exclude Caster AE 7: Limit Target: Exclude Caster PB 8: Limit Target: Exclude Target AE 9: Limit Target: Exclude Old Giants 10: Limit Target: Exclude Old Dragons 11: Limit Type: Exclude Combat Skills 12: Limit Resist: Corruption
Increases the damage of corruption-based spells by 15 to 70%. This bonus will decay on spells over level 95.