Magic Lore No Trade Prestige
Slot: NECK
AC: 111
Effect: Ancestral Memories III (Casting Time: 0.5)
Effect: Improved Parry / Block VII (Worn)
Focus Effect: Greater Somnial Renewal IV
STR: 35+11 DEX: 35+11 STA: 25+11 CHA: 26+11 WIS: 46+12 INT: 19+12 AGI: 34+12 HP: +2090 MANA: +2066
SV FIRE: +49 SV DISEASE: +62 SV COLD: +58 SV MAGIC: +73 SV POISON: +59
Attack: +42
Regeneration: +4
Mana Regeneration: +4
Heal Amount: +21 Spell Dmg: +21 Clairvoyance: +47
Required level of 90.
WT: 0.6 Size: SMALL
Class: PAL RNG SHD BRD BST
Race: ALL
Slot 1, type 8 (General: Raid): empty
Slot 2, type 3 (General: Spell Effect): empty
Lore:
A pendant that shouldn't exist from a world of dreams
Type:
Armor
Stackable:
No
Favor Value:
7362
Click Details:
[20525] Ancestral Memories III Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 6s+ (1 ticks), Dispelable: Yes 1: Increase Melee Haste by 16% (v119) 4: Increase Current HP by 16 per tick Land On Self: You feel power surge through you. Land On Other: is filled with an ancestral power. Wears Off: The power fades.
Activating this item will unlock a passive alternate advancement ability that will increase your attack speed by 16% and your hit-point regeneration by 16.
Worn Details:
[20515] Improved Parry / Block VII Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 60m+ (600 ticks), Dispelable: Yes 1: Increase Chance to Parry by 56% 2: Increase Chance to Block by 56%
Increases your parry and block rating by 56.
Focus Details:
[23309] Heal 25-90 L90 Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 3.3h+ (1950 ticks), Dispelable: Yes 1: Increase Healing by 25% to 90% (v125, Before Crit) 2: Limit Max Level: 90 (lose 5% per level) 3: Limit Effect: Current HP 4: Limit Max Duration: 0s 5: Limit Type: Beneficial 6: Limit Spell: Exclude Complete Heal [Spell 13] 7: Limit Spell: Exclude Complete Heal [Spell 1292] 8: Limit Effect: Exclude Current HP Percent 9: Limit Type: Exclude Combat Skills
Increases the potency of healing spells by 25 to 90%. This bonus will decay on spells over level 90.