Magic Lore No Trade
Slot: NECK
AC: 70
Effect: Myrmidon's Skill II (Casting Time: 0.5)
Effect: Improved Parry / Block V (Worn)
Focus Effect: Somnial Respite II
STR: 21+5 DEX: 33+4 STA: 28+6 CHA: 30+8 WIS: 28+7 INT: 37+7 AGI: 28+5 HP: +1107 MANA: +1106
SV FIRE: +45 SV DISEASE: +24 SV COLD: +45 SV MAGIC: +36 SV POISON: +25
Attack: +11
Regeneration: +5
Mana Regeneration: +3
Heal Amount: +13 Spell Dmg: +14 Clairvoyance: +25
Recommended level of 87.
Required level of 82.
WT: 0.8 Size: SMALL
Class: CLR DRU SHM NEC WIZ MAG ENC
Race: ALL
Slot 1, type 7 (General: Group): empty
Lore:
Both comfortable to wear and practical for battle
Type:
Armor
Stackable:
No
Favor Value:
2945
Click Details:
[23409] Myrmidon's Skill II Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 6s+ (1 ticks), Dispelable: Yes 6: Increase Chance to Dodge by 2% Land On Self: You become more aware of your opponent's movements. Land On Other: is more aware. Wears Off: Your awareness returns to normal.
Activating this item will unlock a passive alternate advancement ability that will increase the chance of your dodge skill succeeding by 2%.
Worn Details:
[9617] Improved Parry / Block V Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 60m+ (600 ticks), Dispelable: Yes 1: Increase Chance to Parry by 40% 2: Increase Chance to Block by 40%
Increases your parry and block rating by 40.
Focus Details:
[23303] Heal 15-60 L90 Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 3.3h+ (1950 ticks), Dispelable: Yes 1: Increase Healing by 15% to 60% (v125, Before Crit) 2: Limit Max Level: 90 (lose 5% per level) 3: Limit Effect: Current HP 4: Limit Max Duration: 0s 5: Limit Type: Beneficial 6: Limit Spell: Exclude Complete Heal [Spell 13] 7: Limit Spell: Exclude Complete Heal [Spell 1292] 8: Limit Effect: Exclude Current HP Percent 9: Limit Type: Exclude Combat Skills
Increases the potency of healing spells by 15 to 60%. This bonus will decay on spells over level 90.