Magic Lore No Trade Prestige
Slot: NECK
AC: 101
Effect: Geomantra VIII (Casting Time: 0.5)
Recast Delay: 3 minutes, Recast Type: 24
Effect: Improved Parry / Block VII (Worn)
Focus Effect: Brell's Boisterous Renewal III
STR: 34+13 DEX: 40+7 STA: 37+15 CHA: 18+10 WIS: 19+8 INT: 24+8 AGI: 38+7 HP: +1678 MANA: +1622
SV FIRE: +76 SV DISEASE: +42 SV COLD: +80 SV MAGIC: +48 SV POISON: +54
Attack: +35
Regeneration: +4
Mana Regeneration: +2
Heal Amount: +14 Spell Dmg: +15 Clairvoyance: +28
Required level of 85.
WT: 0.9 Size: SMALL
Class: WAR PAL SHD BRD
Race: ALL
Slot 1, type 8 (General: Raid): empty
Slot 2, type 3 (General: Spell Effect): empty
Lore:
Protection from the elements
Type:
Armor
Stackable:
No
Favor Value:
5938
Click Details:
[21920] Geomantra VIII Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s, Recast: 60s Duration: 27m+ (270 ticks), Dispelable: Yes 7: Absorb Spell Damage: 30%, Total: 5250 9: Decrease Current Mana by 9 per tick 10: Decrease Current Endurance by 9 per tick Land On Self: You focus nearby geomantic energy. Land On Other: focuses nearby geomantic energy. Wears Off: The focused geomantic energy fades.
Surrounds you with geomantic energy, absorbing 30% of incoming spell damage up to a maximum of 5250 damage. The guard is powered by your own mental and physical energy, draining 9 mana and 9 endurance every six seconds.
Worn Details:
[20515] Improved Parry / Block VII Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 60m+ (600 ticks), Dispelable: Yes 1: Increase Chance to Parry by 56% 2: Increase Chance to Block by 56%
Increases your parry and block rating by 56.
Focus Details:
[23307] Heal 15-90 L90 Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 3.3h+ (1950 ticks), Dispelable: Yes 1: Increase Healing by 15% to 90% (v125, Before Crit) 2: Limit Max Level: 90 (lose 5% per level) 3: Limit Effect: Current HP 4: Limit Max Duration: 0s 5: Limit Type: Beneficial 6: Limit Spell: Exclude Complete Heal [Spell 13] 7: Limit Spell: Exclude Complete Heal [Spell 1292] 8: Limit Effect: Exclude Current HP Percent 9: Limit Type: Exclude Combat Skills
Increases the potency of healing spells by 15 to 90%. This bonus will decay on spells over level 90.