Magic Lore No Trade Prestige
Slot: NECK
AC: 96
Effect: Geomantra VIII (Casting Time: 0.5)
Recast Delay: 3 minutes, Recast Type: 24
Effect: Improved Parry / Block VII (Worn)
Focus Effect: Brell's Boisterous Renewal III
STR: 24+6 DEX: 30+12 STA: 39+8 CHA: 30+11 WIS: 26+15 INT: 35+15 AGI: 26+8 HP: +1637 MANA: +1662
SV FIRE: +36 SV DISEASE: +63 SV COLD: +67 SV MAGIC: +55 SV POISON: +74
Attack: +20
Regeneration: +6
Mana Regeneration: +2
Heal Amount: +20 Spell Dmg: +11 Clairvoyance: +48
Required level of 85.
WT: 0.9 Size: SMALL
Class: ALL
Race: ALL
Slot 1, type 8 (General: Raid): empty
Slot 2, type 3 (General: Spell Effect): empty
Lore:
An assortment of materials strung and working together
Type:
Armor
Stackable:
No
Favor Value:
5983
Click Details:
[21920] Geomantra VIII Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s, Recast: 60s Duration: 27m+ (270 ticks), Dispelable: Yes 7: Absorb Spell Damage: 30%, Total: 5250 9: Decrease Current Mana by 9 per tick 10: Decrease Current Endurance by 9 per tick Land On Self: You focus nearby geomantic energy. Land On Other: focuses nearby geomantic energy. Wears Off: The focused geomantic energy fades.
Surrounds you with geomantic energy, absorbing 30% of incoming spell damage up to a maximum of 5250 damage. The guard is powered by your own mental and physical energy, draining 9 mana and 9 endurance every six seconds.
Worn Details:
[20515] Improved Parry / Block VII Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 60m+ (600 ticks), Dispelable: Yes 1: Increase Chance to Parry by 56% 2: Increase Chance to Block by 56%
Increases your parry and block rating by 56.
Focus Details:
[23307] Heal 15-90 L90 Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 3.3h+ (1950 ticks), Dispelable: Yes 1: Increase Healing by 15% to 90% (v125, Before Crit) 2: Limit Max Level: 90 (lose 5% per level) 3: Limit Effect: Current HP 4: Limit Max Duration: 0s 5: Limit Type: Beneficial 6: Limit Spell: Exclude Complete Heal [Spell 13] 7: Limit Spell: Exclude Complete Heal [Spell 1292] 8: Limit Effect: Exclude Current HP Percent 9: Limit Type: Exclude Combat Skills
Increases the potency of healing spells by 15 to 90%. This bonus will decay on spells over level 90.