Magic Lore No Trade Prestige
Slot: NECK
AC: 72
Effect: Geomantra IV (Casting Time: 1.5)
Recast Delay: 3 minutes, Recast Type: 24
Effect: Improved Parry / Block V (Worn)
Focus Effect: Brell's Respite III
STR: 38+5 DEX: 13+5 STA: 32+6 CHA: 39+3 WIS: 40+6 INT: 15+6 AGI: 14+5 HP: +970 MANA: +957
SV FIRE: +30 SV DISEASE: +32 SV COLD: +46 SV MAGIC: +34 SV POISON: +19
Attack: +24
Regeneration: +3
Mana Regeneration: +2
Backstab DMG: +17
Heal Amount: +9 Spell Dmg: +8 Clairvoyance: +14
Required level of 85.
WT: 0.7 Size: SMALL
Class: WAR CLR PAL RNG SHD BRD ROG SHM BER
Race: ALL
Slot 1, type 7 (General: Group): empty
Slot 2, type 3 (General: Spell Effect): empty
Lore:
Stretches the neck when worn
Type:
Armor
Stackable:
No
Favor Value:
3586
Click Details:
[15880] Geomantra IV Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s, Recast: 60s Duration: 27m+ (270 ticks), Dispelable: Yes 7: Absorb Spell Damage: 30%, Total: 2000 9: Decrease Current Mana by 5 per tick 10: Decrease Current Endurance by 5 per tick Land On Self: You focus nearby geomantic energy. Land On Other: focuses nearby geomantic energy. Wears Off: The focused geomantic energy fades.
Surrounds you with geomantic energy, absorbing 30% of incoming spell damage up to a maximum of 2000 damage. The guard is powered by your own mental and physical energy, draining 5 mana and 5 endurance every six seconds.
Worn Details:
[9617] Improved Parry / Block V Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 60m+ (600 ticks), Dispelable: Yes 1: Increase Chance to Parry by 40% 2: Increase Chance to Block by 40%
Increases your parry and block rating by 40.
Focus Details:
[21402] Heal 10-60 L85 Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 3.3h+ (1950 ticks), Dispelable: Yes 1: Increase Healing by 10% to 60% (v125, Before Crit) 2: Limit Max Level: 85 (lose 5% per level) 3: Limit Effect: Current HP 4: Limit Max Duration: 0s 5: Limit Type: Beneficial 6: Limit Spell: Exclude Complete Heal [Spell 13] 7: Limit Spell: Exclude Complete Heal [Spell 1292] 8: Limit Effect: Exclude Current HP Percent 9: Limit Type: Exclude Combat Skills
Increases the potency of healing spells by 10 to 60%. This bonus will decay on spells over level 85.