Magic Lore No Trade
Slot: NECK
AC: 66
Effect: Geomantra III (Casting Time: 1.8)
Recast Delay: 3 minutes, Recast Type: 24
Effect: Improved Parry / Block V (Worn)
Focus Effect: Brell's Respite II
STR: 22+5 DEX: 15+3 STA: 20+5 CHA: 27+3 WIS: 26+7 INT: 34+7 AGI: 45+4 HP: +868 MANA: +880
SV FIRE: +20 SV DISEASE: +30 SV COLD: +27 SV MAGIC: +32 SV POISON: +41
Attack: +27
Regeneration: +2
Mana Regeneration: +3
Flying Kick DMG: +14
Heal Amount: +6 Spell Dmg: +7 Clairvoyance: +12
Recommended level of 85.
Required level of 83.
WT: 0.9 Size: SMALL
Class: DRU MNK NEC WIZ MAG ENC BST
Race: HUM BAR ERU ELF HIE DEF HEF TRL OGR HFL GNM IKS VAH FRG DRK
Slot 1, type 7 (General: Group): empty
Slot 2, type 3 (General: Spell Effect): empty
Lore:
Made from the chitin of failed scouts
Type:
Armor
Stackable:
No
Favor Value:
3271
Click Details:
[9628] Geomantra III Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s, Recast: 60s Duration: 27m+ (270 ticks), Dispelable: Yes 7: Absorb Spell Damage: 30%, Total: 1000 9: Decrease Current Mana by 4 per tick 10: Decrease Current Endurance by 4 per tick Land On Self: You focus nearby geomantic energy. Land On Other: focuses nearby geomantic energy. Wears Off: The focused geomantic energy fades.
Surrounds you with geomantic energy, absorbing 30% of incoming spell damage up to a maximum of 1000 damage. The guard is powered by your own mental and physical energy, draining 4 mana and 4 endurance every six seconds.
Worn Details:
[9617] Improved Parry / Block V Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 60m+ (600 ticks), Dispelable: Yes 1: Increase Chance to Parry by 40% 2: Increase Chance to Block by 40%
Increases your parry and block rating by 40.
Focus Details:
[21401] Heal 05-60 L85 Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 3.3h+ (1950 ticks), Dispelable: Yes 1: Increase Healing by 5% to 60% (v125, Before Crit) 2: Limit Max Level: 85 (lose 5% per level) 3: Limit Effect: Current HP 4: Limit Max Duration: 0s 5: Limit Type: Beneficial 6: Limit Spell: Exclude Complete Heal [Spell 13] 7: Limit Spell: Exclude Complete Heal [Spell 1292] 8: Limit Effect: Exclude Current HP Percent 9: Limit Type: Exclude Combat Skills
Increases the potency of healing spells by 5 to 60%. This bonus will decay on spells over level 85.