Magic Lore No Trade Infusible
Slot: ARMS
Purity: 75
AC: 103
Effect: Cleave VII (Worn)
Focus Effect: String Resonance 24
STR: 33+4 DEX: 22+4 STA: 31+7 CHA: 25+4 WIS: 23+4 INT: 34+4 AGI: 25+5 HP: +515 MANA: +505
SV FIRE: +19 SV DISEASE: +43 SV COLD: +32 SV MAGIC: +34 SV POISON: +32
Stringed Instrument: 32
Attack: +35
Mana Regeneration: +5
Spell Dmg: +5 Clairvoyance: +5
Required level of 75.
WT: 4.6 Size: MEDIUM
Class: WAR CLR PAL SHD BRD
Race: ALL
Slot 1, type 8 (General: Raid): empty
Slot 2, type 14 (Energeiac: Raid): empty
Slot 3, type 21 (Armor Ornamentation): empty
Lore:
Has remained intact through countless battles
Type:
Armor
Stackable:
No
Favor Value:
2253
Instrument Mod:
3.2
Color:
#7878dc
Appearance:
Plate
Worn Details:
[9614] Cleave VII Target: Self Resist: Beneficial, Blockable: Yes Focusable: Yes Casting: 0s Duration: 60m+ (600 ticks), Dispelable: Yes 1: Increase Chance to Critical Hit with 1H Blunt by 280% 2: Increase Chance to Critical Hit with 1H Slash by 280% 3: Increase Chance to Critical Hit with 2H Blunt by 280% 4: Increase Chance to Critical Hit with 2H Slash by 280% 5: Increase Chance to Critical Hit with Backstab by 280% 6: Increase Chance to Critical Hit with Bash by 280% 7: Increase Chance to Critical Hit with Flying Kick by 280% 8: Increase Chance to Critical Hit with Hand to Hand by 280% 9: Increase Chance to Critical Hit with Kick by 280% 10: Increase Chance to Critical Hit with 1H Pierce by 280% 11: Increase Chance to Critical Hit with Frenzy by 280% 12: Increase Chance to Critical Hit with 2H Pierce by 280%
Fills your muscles with fury, increasing the chance of scoring a critical hit with a melee weapon.